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<title>Console Game Engine: Console_Engine::Pixel Class Reference</title>

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   <div id="projectname">Console Game Engine
   &#160;<span id="projectnumber">0.6</span>
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   <div id="projectbrief">Engine for console games</div>
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<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-attribs">Public Attributes</a>  </div>
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<div class="title">Console_Engine::Pixel Class Reference</div>  </div>
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<!-- doxytag: class="Console_Engine::Pixel" -->
<p><code>#include &lt;<a class="el" href="_engine_8h_source.html">Engine.h</a>&gt;</code></p>

<p><a href="class_console___engine_1_1_pixel-members.html">List of all members.</a></p>
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<tr><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_console___engine_1_1_pixel.html#a27ad99a2f705e635c42d242d530d4756">Pixel</a> ()</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_console___engine_1_1_pixel.html#a93f1fda2b1ca5862d1c15246d8fb02c3">reset</a> ()</td></tr>
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Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">char&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_console___engine_1_1_pixel.html#a2460c86f744ad1cd75fb6c0d585cc892">character</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">Color&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_console___engine_1_1_pixel.html#a02d4bf1a5a922b8ee774a93c403011e5">forecolor</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">Color&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_console___engine_1_1_pixel.html#ab581cd76524eab648275783dbffbb58c">backcolor</a></td></tr>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>A representation of a pixel on console This class represent a cell on console screen and store all attributes of this </p>
</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" id="a27ad99a2f705e635c42d242d530d4756"></a><!-- doxytag: member="Console_Engine::Pixel::Pixel" ref="a27ad99a2f705e635c42d242d530d4756" args="()" -->
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          <td class="memname">Pixel::Pixel </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
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<p>the constructor </p>

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<hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="a93f1fda2b1ca5862d1c15246d8fb02c3"></a><!-- doxytag: member="Console_Engine::Pixel::reset" ref="a93f1fda2b1ca5862d1c15246d8fb02c3" args="()" -->
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          <td class="memname">void Pixel::reset </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
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<p>this function reset the pixel to default values </p>

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<hr/><h2>Member Data Documentation</h2>
<a class="anchor" id="ab581cd76524eab648275783dbffbb58c"></a><!-- doxytag: member="Console_Engine::Pixel::backcolor" ref="ab581cd76524eab648275783dbffbb58c" args="" -->
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          <td class="memname">Color <a class="el" href="class_console___engine_1_1_pixel.html#ab581cd76524eab648275783dbffbb58c">Console_Engine::Pixel::backcolor</a></td>
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<p>this represent the background color </p>

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<a class="anchor" id="a2460c86f744ad1cd75fb6c0d585cc892"></a><!-- doxytag: member="Console_Engine::Pixel::character" ref="a2460c86f744ad1cd75fb6c0d585cc892" args="" -->
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          <td class="memname">char <a class="el" href="class_console___engine_1_1_pixel.html#a2460c86f744ad1cd75fb6c0d585cc892">Console_Engine::Pixel::character</a></td>
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<p>this represent the character displayed </p>

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<a class="anchor" id="a02d4bf1a5a922b8ee774a93c403011e5"></a><!-- doxytag: member="Console_Engine::Pixel::forecolor" ref="a02d4bf1a5a922b8ee774a93c403011e5" args="" -->
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          <td class="memname">Color <a class="el" href="class_console___engine_1_1_pixel.html#a02d4bf1a5a922b8ee774a93c403011e5">Console_Engine::Pixel::forecolor</a></td>
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<p>this represent the foreground color(font color) </p>

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<hr/>The documentation for this class was generated from the following files:<ul>
<li>source/<a class="el" href="_engine_8h_source.html">Engine.h</a></li>
<li>source/Engine.cpp</li>
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